* This Could become two parts*
Fighting: The Core of an RPG for many people. To win you have to fight, simple as that. But fighting isnt as simple as it seems There are many things that go into a fight. A firght in an RPG is give and take. This leads us into....
In a battle in the RPG there are amnythings to consider, most of all your opponent. In your first post you cant cut of their leg, or scratch out their eyes. Its poor Eiquette. Most of this can be covered in the previous section. Most of it is common sense.
1.Knowing your characterÃ¢â‚¬â„¢s abilities
We are not all Daveberg or K20. Everyone has limits. Generaly cahrcters fall into an arch type with certain abilities. They are lsited below:
Aliens: Theyhave speed and strenth, not as great as predators in direct combat, but can hold their own. They work together to take down a enemy. Aliens dont ussaly go off alone, ussaly they travel in packs. They can blned into their envrioment and attack from the sahdows. While they are not exclusive to only attacking at night, they have a disrinct advantage do to how they can dissappear in an instant.They can travel great distance quikcly, more so then the predators or humans. They attak at close range and do it in packs. They call for help and overwhelm opponents rather then take them alone. They rely more on instinct then intelligance.
Predators: Much more intelligant then the aliens they tend to hunt alone using their superior technology. They are more likly to take their time and judge a situation rather then rushing into it. They have more strength then an alien noramly would.They use technology over brute strength. They tend to be slower then aliens but can jump roughly the same height. While aliens tend to ounce, predators tend to dive at their enemys. This results in a much shorter distance horizontaly then the aliens.
Humans: Aboput the middlemen in the conflict, they use technology like predators but work in packs like aliens. They are not as fast as aliens or as strong as predators. They are in the middle,not being great at anything but not being horriable in anything.
(Part I end)