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HomeForum › Aliens Vs Predator DEMO

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Aliens Vs Predator DEMO

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TDN
2010-02-05 20:09:45
What? I found it so much better with auto-transition on as you no longer have to hold or push any buttons to crawl on walls. This was exactly why wall-crawling was annoying in AVP2 because I hated that you have to hold a button down and as soon as you release (on purpose or accidentaly) it, you drop straight down and will probably get killed.

But if you want to drop straight down then just press the transition button without being close to another surface.


"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
DeathWraith
2010-02-05 22:20:33
I seriously haven't used wallwalking almost at all with this system, that was what i loved about the old method of wallwalking, the fluidity, i coudl jump from wall to wall and drop down as soon as i needed to, now i even get stuck on walls because the damn alien starts wallwalking without my command. I really hate it like this. I don't know about you, but in AvP1 i could finish the Alien campain in 20 minutes with the old system. With this system it would probably take me hours to finish even the first level.

But seriously, drop accidentally? How do you drop accidentally...

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I am become Death, the destroyer of lulz.
TDN
2010-02-05 23:19:34
Slip of a finger, usually. I'm not a very patient person, and so I get annoyed when I have to hold a button down for long. That and the more you hold it, the more loose your hands become and a slight release will cause you to fall straight down.

What I will wish for is that they have some kind of wall-walk toggle (turning in on-off).

"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
DeathWraith
2010-02-05 23:48:41
I don't know, my pinky feels just fine on the Ctrl button, i can keep it there for hours and not even notice... But yea, a toogle would pretty much solve both problems.

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READ THE RULES, AQUA MAN!
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I am become Death, the destroyer of lulz.
delta-boy
2010-02-06 12:20:49
Also, turn of VSync!
Every man is a spark in the darkness, if only we could burn as bright.
DeathWraith
2010-02-07 00:27:04
You know, i kinda got bored of it, because after winning a match against 2 preds and 2 marines at a score of 25 kills, the highest below me being a predator with 9 kills, it kinda feels like the game is too easy... I like that it's dinamic and everything, quick kill, move on, but without free jumping and wallwalking it just feels like i'm not really doing anything.

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READ THE RULES, AQUA MAN!
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I am become Death, the destroyer of lulz.
TDN
2010-02-07 15:38:34
It's a demo man. The only thing for you to do here is deathmatch, 8 players and in the same bloody map over and over again. So of course it's going to get boring after a while. Wait until the real game comes out. There'll be the Solo Campaigns, Co-op survival, and 5 more multiplayer modes to try. And there'll be more maps as well.

And I think you're just not playing with good players, cause rarely do I see that kind of dominance from any race.

"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
DeathWraith
2010-02-07 20:54:03
Yea, i don't mind the same bloody map, i don't mind the death match... i do mind the small number of players, but what i mind mostly is the controls. It's too easy to win without wallwalking and that concerns me a bit.


But yea, i don't know, either i've been playing alien for too long or the other classes are just much harder to play, because whenever i'm the only alien and it's a fair deathmatch, i win. Sometimes when there are other aliens they get ahead of me. And as i've said Alien is the hardest to beat for me...

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READ THE RULES, AQUA MAN!
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I am become Death, the destroyer of lulz.
TDN
2010-02-07 21:14:13
Personally for me, I find Aliens to be the easier opponent if the enemy players are of the same skill level. Predators and Marines have to chance to shoot you down before you can get close (if they're attentive), while Aliens can do no such thing. And when I get close and it becomes a meele battle, it becomes alot easier for me.

It's true that when there alot of other Alien players, they tend to dominate but I always think that's more because of the number, so the good player just happen to be one of those Aliens.

"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
DeathWraith
2010-02-07 22:11:23
Well that's wrong. Aliens are simply too fast for a single marine and sometimes for a predator too. I can even kill one of two marines when they're teaming up before the other downs me. I can almost outrun bullets most of the time. It's not the numbers, it's just the speed of the sprint. I mean i can get from one side of the corridor to the other before the marine even gets to aim. Maybe mouse sensitivity has something to do with this, i don't know, i play at 7.8 sensitivity in AvP3, but maybe other players didn't bother to set it... In any case, i conclude that why i am able to dominate like that is because as an alien i can get to them too fast kill them before they get a chance to kill eachother. I'm not saying i'm that good, i'm saying they should work on making the wallwalking better and lower the speed or something, because like this, the alien is pretty OP.

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READ THE RULES, AQUA MAN!
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I am become Death, the destroyer of lulz.
TDN
2010-02-07 23:06:56
Trust me, after AVP2 where the Aliens was basically only slightly faster than a Predator and with no way of getting in close except with a pounce that can easily miss, this game's increase in speed is a welcome change.

And I completely disagree about the Alien being OP, or any race being OP. I've seen equal amounts of dominance from all 3 races. Hell, once I was even in a game where the top player was 1 Pred, 1 Marine, 1 Alien with a close number of kills. This sort of thing never happened back in AVP2.

"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."
DeathWraith
2010-02-08 00:00:29
I don't know, from what AvP2 i've played in multiplayer, it seemed pretty equal... I rarely got to morph into a queen for example. In this one i'd be a queen 24/7. I played Runner in AvP2 and it always seemed just fast enough. I still remember fondly how in AvP1 you could just splash through everything until you met a smart disk... Now THAT was an easy game. Well until you met a smart disk. I hope AvP3 will have a Derelict map. If not, someone will have to make one.

One thing i'm really gonna miss is the headbites. There's nothing more satisfying when you're an alien than to get a headbite... But oh well...

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READ THE RULES, AQUA MAN!
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I am become Death, the destroyer of lulz.
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